Towers can be used to deny map control and resources, and the fast uptime means they can be up before the opponent can make military or towers of their own. A pretty all-in strategy, and not particularly recommended now that towers have reduced HP in Feudal.
Build Order | ||||
---|---|---|---|---|
6 on sheep | 6 | |||
2 on wood | 2 | 6 | ||
1 lure boar, then +2 on sheep/boar | 2 | 9 | ||
2 on berries | 2 | 11 | ||
Rest to sheep/boar | 2 | 16 | ||
Loom | ||||
Advancing to Feudal | ||||
2 on stone, +2 on wood (4) | ||||
Send 6 villagers forward | 4 | 6 | 2 | |
Feudal | ||||
↑5 on stone, +2 on berries, 2 to farms | 4 | 6 | 5 | |
⋮ |