Build Order Reference

21 pop Scouts

A more competitive version of the basic scouts build, although faster builds are also common especially when using deer or civs with an eco bonus. In 1v1, a transition into ranged units might needed, but going straight for Castle age after making the scouts can be viable too. Scouts into knights is standard for pocket play at higher levels.

Build Order wood food gold stone
6 on sheep 6
3 on wood 3 6
1 lure boar, then +1 on sheep 3 8
4 on berries 3 12
+2 on boar, move 2 to farms 3 14
Rest to wood [2nd LC] 6 14
Loom
Advancing to Feudal
↑10 on wood 10 10
Build barracks
Feudal
Build stable, make scouts
Double-bit axe + horse collar
↑14 farms 10 18
5 on gold, 2 berries→farms 10 18 5
Wheelbarrow, build blacksmith
Benchmarks A+ A B C D E
21 pop Feudal 7:35 7:45 7:55 8:10 8:35 9:05
6 scouts 13:05 13:20 13:35 13:55 14:25 15:05
Click Castle 16:30 16:55 17:20 17:50 18:20 19:00

Cicero: A+ Demonstration