Only use when no possibility of needing to defend - this is an important build for pocket position in Arena teamgames. This build has a later Imperial time than a 3TC boom, but is needed for the more expensive unit compositions. Some versions of the build involve getting heavy plow when you hit castle which slightly delays your boom, but is worth considering if you are going for a food-heavy unit composition.
Build Order | ||||
---|---|---|---|---|
6 on sheep | 6 | |||
4 on wood | 4 | 6 | ||
1 lure boar | 4 | 7 | ||
4 on berries | 4 | 11 | ||
+3 on boar, + farms | 4 | 14 | ||
↑9 on wood [2nd LC] | ||||
1 mine 20g*, then wood (10) | 10 | 14 | ||
2 on stone | 10 | 14 | 2 | |
Advancing to Feudal | ||||
↑6 farms | ||||
Feudal | ||||
Build market + blacksmith | ||||
+2 on wood | 12 | 14 | 2 | |
Sell 100 stone | ||||
Advancing to Castle | ||||
Double-bit axe + horse collar | ||||
4 sheep→stragglers | 16 | 10 | 2 | |
Castle | ||||
Build 3 TCs with vils from stragglers/stone† | ||||
Get bow saw, then wheelbarrow after ~2 vils | ||||
↑~30 farms | ||||
Get hand cart, heavy plow, gold mining | ||||
↑~40 farms, ↑~10 on gold | ||||
Build university + monastery‡ |
*20g is needed in case others sell stone first.
†2 vils each TC (or consider using more).
‡Start building at about 23:00
Benchmarks | A+ | A | B | C | D | E |
---|---|---|---|---|---|---|
27 pop Feudal | 9:40 | 9:50 | 10:00 | 10:15 | 10:40 | 11:10 |
27+2 pop Castle | 12:45 | 12:55 | 13:10 | 13:30 | 13:55 | 14:30 |
Click Imperial with 90+ villagers | 24:20 | 24:50 | 25:20 | 25:50 | 26:30 | 27:20 |