An important strategy for 1v1 arena. Scouts are made to pick off enemy monks, so the player can secure the relics for themselves. Often you will want to invest into more scouts and upgrades than this scenario requires, but this depends on how much your opponent is investing into securing relics. This version has you transition into a boom, but more aggressive options can also be viable.
Build Order | ||||
---|---|---|---|---|
6 on sheep | 6 | |||
4 on wood | 4 | 6 | ||
1 lure boar | 4 | 7 | ||
4 on berries | 4 | 11 | ||
+3 on boar, + farms | 4 | 14 | ||
↑10 on wood [2nd LC] | 10 | 14 | ||
2 on gold | 10 | 14 | 2 | |
Advancing to Feudal | ||||
↑4 farms | ||||
Build barracks | ||||
Feudal | ||||
Build stable + blacksmith | ||||
+2 on wood | ||||
Advancing to Castle | ||||
↑+2 on wood (14) | 14 | 12 | 2 | |
Double-bit axe + horse collar | ||||
Sheep→farms, then 2 berries→farms (10) | ||||
Make scouts | ||||
Castle | ||||
Build monastery + 2nd TC, get bow saw | ||||
+2 on gold (4), get wheelbarrow | ||||
Make monks, get relics | ||||
Build 3rd TC | ||||
↑~35 farms | ||||
Build university |
Benchmarks | A+ | A | B | C | D | E |
---|---|---|---|---|---|---|
27 pop Feudal | 9:40 | 9:50 | 10:00 | 10:15 | 10:40 | 11:10 |
27+2 pop Castle* with 4 scouts | 15:25 | 15:35 | 15:50 | 16:10 | 16:35 | 17:10 |
Click Imperial with 70+ villagers + 5 relics | 23:20 | 24:50 | 24:20 | 25:50 | 25:30 | 26:20 |
*This is for the time you reach Castle (unlike most of the other scenarios)