A significantly faster version of the build which Byzantines and Italians can pull off, and a good strategy especially for flank position in team games. Below build is optimised for the scenario requirements which is very gold-heavy, but you will want more on wood/farms if adding pikes for example.
Build Order | ||||
---|---|---|---|---|
6 on sheep | 6 | |||
4 on wood | 4 | 6 | ||
1 lure boar | 4 | 7 | ||
3 on berries | 4 | 10 | ||
+2 on boar, + farms | 4 | 12 | ||
+4 on wood (8) [2nd LC] | 8 | 12 | ||
4 on gold | 8 | 12 | 4 | |
4 on stone | 8 | 12 | 4 | 4 |
Advancing to Feudal | ||||
↑9 farms | ||||
Feudal | ||||
Build market + blacksmith | ||||
+1 on gold, +1 on stone | 8 | 12 | 5 | 5 |
Advancing to Castle | ||||
Double-bit axe + gold mining | ||||
Castle | ||||
Build castle (5 from stone) | ||||
+4 on gold [2nd MC] | ||||
Buy food as needed | ||||
Build 3 monasteries | ||||
Advancing to Imperial | ||||
Move more from food/stone to gold [3rd MC!] | 8 | 6 | 20 | |
Make monks + 2 petards, get sancity | ||||
Imperial | ||||
Make trebs, get block printing + illumination |